Dragon's Dogma 2 devs on the big fast travel U-turn, and wanting to "win back the trust" of RPG fans with the Dark Arisen DLC
https://assetsio.gnwcdn.com/DD2-devs.jpg?width=690&quality=85&format=jpg&auto=webp" />
There have been rumours about https://www.eurogamer.net/dragons-dogma-2-mysterious-patch-steam-rumoured-dlc">a Dragon's Dogma 2 expansion since https://www.eurogamer.net/dragons-dogma-2-celebrates-second-anniversary-with-no-dlc-news-but-we-might-have-a-solid-tease">earlier this year.
The fascinating game was well-received by critics, but as the public got to experience it, the conversation sadly turned away from how unique its hardcore systems were, and instead fixated on https://www.eurogamer.net/dragons-dogma-2-pc-frame-rate-issues-acknowledged-by-capcom">its terrible technical performance.
Now, as producer Naoto Oyama and director Kenta Kinoshita get ready for the launch of the Dark Arisen DLC in October, they reflect on the original launch of the game - and how the arrival of a suite of new updates for https://www.eurogamer.net/dragons-dogma-2-guides-tips-tricks-9422">Dragon's Dogma 2 lay the foundations for what's to come.
https://www.eurogamer.net/dragons-dogma-2-dark-arisen-interview-performance-microtransactions">Read more