"Across the industry, we don't think enough about how we match the scope to what we're making" – Mike Bithell on why the world needs an im-slim

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2025 was a very bad year for Mike Bithell.

In August, he announced that the https://www.gamesindustry.biz/bithell-games-announces-layoffs-majority-of-full-time-staff-made-redundant">majority of full-time staff were being let go from Bithell Games, with 11 jobs being made redundant.

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