A conspicuous absence of live-service, a wealth of single-player games, and the spectre of a £500 console: what we made of PlayStation's June State of Play

Eurogamer Eurogamer

https://assetsio.gnwcdn.com/ps-headline.jpg?width=690&quality=85&format=jpg&auto=webp" />

Last night's PlayStation State of Play was a big one for Sony.

We're still reeling from the platform holder's announcement in March that https://www.eurogamer.net/sony-announces-major-price-hikes-for-ps5-ps5-pro-and-portal">the PS5, PS5 Pro, and Portal would be getting major price hikes thanks to "continued pressures in the global economic landscape".

And there's https://www.eurogamer.net/playstation-plus-new-customer-price-increase">the most recent PS Plus price hike too.

What's more, there have been recent reports that https://www.eurogamer.net/playstation-ps5-pc-single-player-games">Sony plans to ditch PC versions of its single-player PS5 games, and all the while the company has apparently been selling https://www.eurogamer.net/sony-playstation-first-party-sales-decline">fewer and fewer of its first-party titles.

https://www.eurogamer.net/playstation-state-of-play-recap-2026-june">Read more

Read full article at Eurogamer →