Saros has been made easier than Returnal due to player feedback, though creative director claims its still "a very challenging game"
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Housemarque's upcoming sci-fi roguelike shooter Saros has seemingly been made substantially easier than the developer's previous release https://www.eurogamer.net/games/returnal">Returnal, thanks to the inclusion of auto saves from the jump as well as multiple save slots.
This, it seems, was included due to player feedback to Returnal.