- Why Grand Theft Auto’s Netflix deal is the greatest heist in entertainment TheJournal.ie —
- GTA 6: All The Biggest Takeaways From The Big New Trailer That You Need To Know Gamespot —
- Rockstar formed a new LA-based team to develop more realistic NPCs for Grand Theft Auto 6 GamesIndustry.biz —
- Guns, drugs and car chases: GTA 6 preview lands on Netflix after leaks Malay Mail —
- Netflix shares exclusive extended look at Grand Theft Auto VI 📹 CBS News — · 3min
- Netflix shares exclusive extended look at Grand Theft Auto VI CBS News —
- GTA 6 Story Is About “Whether Love Can Survive Through This Storm” Gamespot —
- GTA 6's Relationship System Will Let You Keep Jason and Lucia in the Friend Zone Polygon.com —
- Rockstar Confirms GTA 6 Is Bringing Back San Andreas’ Weight System Kotaku —
- Breaking Down Our New Look At GTA 6 Gamespot —
- Games Inbox: Will you boycott GTA 6 for being digital-only? Metro —
- Grand Theft Auto VI to launch at $130, no option to buy on disc Sydney Morning Herald —
- GTA 6 pre-orders open now in UK – standard and ultimate edition prices confirmed Metro —
- GTA VI pre-orders: 6 retailers for PS5 and Xbox players to keep an eye on today Manchester Evening News —
- GTA 6's preorders mark the start of a long wait for it to come to PC, despite the fact we'll likely make up '50% of the sales' PC Gamer —
- No price shock for 'GTA VI' as gamers gear up for preorders Bangkok Post —
- Rockstar Faces Backlash Over GTA 6’s No-Disc “Physical” Edition Vice —
- GTA 6 price, pre-order bonuses, and more — here's everything we just learned about the upcoming game Polygon.com —
- ‘Grand Theft Auto VI’ Price Finally Revealed The Hollywood Reporter —
- Feast Your Eyes On Over 60 New Grand Theft Auto 6 Screenshots Kotaku —
Rockstar Games
American video game publisher
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president.