Playing 007: First Light makes me wonder if it's actually possible to nail James Bond - but IOI has made a cracking attempt

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I've played about three hours of Hitman studio https://www.eurogamer.net/companies/io-interactive">IO Interactive's 007: First Light, give or take.

The most immediate takeaway I have?

This is not a Hitman game.

I'm not a major Hitman expert, mind, so I can't speak to the really minute things that might subtly carry across, but I've played enough to know the essentials.

I always saw Hitman, especially the most recent version, as being about playing in a big, layered sandbox of lethality.

You can biff a guy with a flying suitcase or drop a piano on someone or, I dunno, twist a sign around so when your assination target runs really, really fast they unwittingly go straight off a cliff.

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