Double Fine

American video game developer

Double Fine Productions, Inc. is an American video game developer based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – Psychonauts and Brütal Legend – underperformed publishers' expectations despite critical praise. The future of the company was assured when Schafer turned to several in-house prototypes built during a two-week period known as "Amnesia Fortnight" to expand as smaller titles, all of which were licensed through publishers and met with commercial success. Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build smaller titles. Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter, and more than US$3 million for the development of Psychonauts 2.

Also known as...Double Fine Productions and Double Fine Productions, Inc.
Xbox Cuts 3,200 Jobs, Spins Off Studios

Xbox Cuts 3,200 Jobs, Spins Off Studios Microsoft’s Xbox division announced 3,200 job cuts and the divestiture of four game development studios as part of a major restructuring.